For the love of fucking god. Just give me stances on Monks at least.

There have been times when I have had monks near units to heal them, but I lose the units because the monks doesn't actually heal them. Why is this? Well, the unit is just outside the healing range. If the monk just took one more fucking step, then this wouldn't be a problem, but FE decided that this can't be happening. Monks are apparently to be lazy fucks that can't even take a single fucking step to save someone. They could at least have added stance options to the monks rather than making them fucking super-dependent on the player having to move them a few small tiles every time the units manages to push forward a little bit. Even the following command doesn't help if you were suggesting that since the monks follow far behind.

submitted by /u/Reaper8U
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