Upstream
- FIXED: Add missing self-reference in
enum.h's assignment operator (Link, blogpost was also fixed) - FIXED: Parse previous asset location correctly (Link)
- FIXED: Add
.travis.ymlto use clang for macOS (Link) - FIXED: [nyan] Small batch of Clang tidy fixes (Link)
- FIXED: [nyan] Add
.travis.ymlto use clang for macOS (Link)
Issues
- PROPOSAL: Crash and error reporting (Link)
Too few bugs for your taste? Build the project yourself for Linux, OS X or Windows and report your own findings to us.
Open Discussions
Nothing new.
Roadmap
Rewrite of the coordinate system✓Merge eventsystem code✓- Implement core gamestate
- nyan file loading and pong demo
- run pong with generic openage entities
- Decouple the simulation from display
- Define minimal gamestate for displaying entities
- New converter
- Create a simple demo for testing
- Adapt the new renderer to the simulation model
[link] [comments]
from newest submissions : openage https://ift.tt/35PwYub
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