AOE2 Tips

Why does camel counter cav?

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Does anyone have any idea for beating "Into China"?

The scenario is REALLY hard. I first go to the siege engineer base where I get the villagers and siege weapons. Then I try to defeat the Chinese Engineers. I started with building a base there, but I get attacked a lot by Tanguts (Red). They start attacking me even before I start building a base. Sometimes before I defeat the Engineers!

I try to build a base on the same island as Jin (Yellow), but there are no resources besides trees, so I had to go back to the mainland, where I frequently got raided by Tanguts and Hsi Hsia (Green), again and again.

It's so frustrating! I try everything I can think of, but nothing works. Sometimes I try to destroy Sung (Light Blue) as quickly as possible using the bombard cannons nearby, and one time it worked, but every other time it failed. One time, they sent their villagers all the way to the Great Wall! Also, I was under the impression that they only train archers and are limited to the Castle Age. Yet, they built a barracks, trained infantry, and advanced to the Imperial Age!

So, could anyone please help? Because I am at my wit's end.

P.S., this is for the HD version.

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Pleasantly surprised by KOTD4

I was scared there would be only MAA into archer, but I am surprised by seeing so many different openings and strategies. Really love the variety of the game!

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Are MbL's complaints well founded?

As many of us know, MbL announced on twitter that he was taking a break from AoE II because not enough pro players were showing up on the ranked ladder. I was curious about the objective change in circumstances of MbL's opportunities, and I happen to have a bunch of data from aoe2.net on my computer, so I created a table of weekly results to see how things have been going with him in 1v1 on the ranked ladder.

Week Number of Games Played by MbL Highest ELO of an opponent Average opponent ELO Lowest ELO of an opponent
07-14 4 2320 2240 2160
07-21 0 0 0 0
07-28 1 2283 2283 2283
08-04 0 0 0 0
08-11 4 2422 2031 1852
08-18 15 2514 2337 2095
08-25 20 2516 2328 2111
09-01 10 2473 2339 2142
09-08 10 2502 2462 2420
09-15 4 2404 2276 2128
09-22 28 2497 2317 1731
09-29 13 2416 2235 1647
10-06 25 2512 2286 1696
10-13 30 2515 2367 2043
10-20 17 2454 2289 1764
Age of Empires IV Released
10-28 5 2418 2290 2152
11-03 0 0 0 0
11-10 11 2498 2313 2138
11-17 27 2463 2314 1857
11-24 7 2336 2170 1876

I am not a statistician, but it looks to me like there hasn't been a noticeable change in the skill of the players he has been playing. I obviously cannot address how MbL feels, nor whether there are specific players he is missing playing, but the overall quality of the ranked ladder at his level looks to me to be about as strong as always.

Thoughts?

PS: I used the Siege Engineers Player data to grab all his smurf accounts.

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Campaign Concepts - Zhu Yuanzhang

Zhu Yuanzhang

Born from poverty and having rose the ranks from a general to an emperor, Zhu Yuanzhang leads an army to drive the Mongols out of China and establish a new dynasty. His success, or failure, lies in your hands.

In this campaign, you will play as the Chinese.

  1. The Mongol Yoke (Red Turban Rebellions)
  2. The Grand City (Conquest of Nanjing)
  3. Lake Poyang (Completely different version. Not the Historical battle)
  4. The Cleansing of the North (Northern reconquests of Mongol lands)
  5. Fall of the Yuan (Conquest of Yunnan)

https://en.wikipedia.org/wiki/Hongwu_Emperor#Military

Feedback please!

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Just had a crazy weekend 6-8 hour long campaign. Nobody to share it with so telling it here.

Long time casual player from the early 00's but recently decided to play my older HD copy I never really put hours into.

Was playing the Forgotten campaigns, Honfoglalas, where you lose at first and flee with a bunch of farm animals. Well I bugged it out at some point. Maybe because I spent 30 minutes farming up food and villagers in my initial allies base.

  • Stuck in castle age
  • main objective, Penchangs enemy was friendly/neutral with me
  • last remaining enemy was practically infinitely spawning counter units as soon as I approached their base with no end in sight.

Got to the point where I'd kill off all villagers, spawn a population cap army with reinforcements queued from 10+ production buildings, and still get wiped out before reaching halfway to their town center. My solution was CASTLES. I build 30+ castles, columns of 5 filled with maxed out archers. And I slowly built castles towards them until triggering the next scene.

Suddenly yellows massive army becomes enemy again and wipes my entire starting base, as if they have spies, killing every single unit on the mainland. Mining camps, houses, every single thing they could touch got killed. But I got my hero unit and a few villagers out on a transport in a seemingly unintended piece of land to the south east. It was literally a blank land with nothing. Luckily I had insane economy banked.

Now my problem was getting 60 units and my hero to the flagged area. As soon as I landed any units on the mainland, they'd swarm like an unstoppable horde.

So I sent 50+ scouts, quickly unloaded them and rode as far north as I could. It work and I kited lots of them north. While I had 10+ villagers build me 10 barracks and pikeman. All being sent in a train towards the flag with the hero unit. It worked.

Now the final enemy is on a small island and I have the same problem as before. They are practically infinitely spawning units. So I did the castle strategy again. 10+ castles and finally won the damn scenario.

Thanks for reading. I don't know what I did to fuck this scenario up so badly but I refused to restart.

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Huh.

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Bukhara (Hard)

How did you clear this difficult scenario on Hard? Even if I maxed my population, paid the tributes and reached imperial with every single tech researched, I still got run over by the green's nasty army. They had too many siege weapons that I cannot handle, and my own siege units are sniped by mangudai. My forward camps became rubble in a short nick of time.

It's maddening. How did you launch a more efficient attack on the Huns?

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Map of the AOE2:DE civilisations!

Map of the AOE2:DE civilisations!

Yes I know that the Mali Empire is way too thin and half of the islands from the Malay archipelago a re missing.

I didn't bother placing the Huns, Cumans, and Goths as they just overlapped so much.

Light Grey are represented areas. Slightly Darker Grey are areas not represented by a civilisation (as of
6th December 2021).

The Map's from MapChart. The Icons are from the Wiki). The software is MS Paint.

https://preview.redd.it/hg1tenahxw381.png?width=5272&format=png&auto=webp&s=e1132acb039e92f1c78a5d7433e4b9605f40ce82

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Medieval Monday: Ask Your Questions and Get Your Answers

Time for another weekly round of questions.

Talk about everything from build orders to advanced strategies.

Whatever your questions, the community is here to answer them.

So ask away!

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