Teutons Rework by me

i really like the teutons, but i think they are a little bit underpower, so here is my rework 1-change the castle age unique tech, this tech will give the teutons castles the ability to shot 2 bombard tower projectiles, arrows (from towers or castles) and bombard towers projectiles have a 10+ damage to siege units, and it also will give the castle +4 range 2- change the imperial age unique tech, the new one it's going to be called "Honor And Religion" this will make the teonic knights Inmune to Monks and it will give them the ability to heal (15 health per minute), wait, just wait, lemme explain the teutonic knights are basically Military Monks so, in AOE, the Monks heal so, why not? 3- change that thing of "towers can garrison +10 units" for a "+1 projectile armor for infantry units in feudal age, +2 melee armor in castle age and 2+attack in imperial age" 4-remove Squires 5-add thumbring 6-add Herbal Medicine 7-Herbal Medicine is free (but u need to research it)

submitted by /u/HerrTommy
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