Openage Development: 2018 - Week 16

New Blogpost about our new Enum implementation.

Upstream

  • NEW: add readwrite and append modes in fslike (Link)
  • NEW: [website] Small updates and redesign (Link)
  • FIX: Link to Liberapay team page (Link)
  • FIX: [nyan] C++11 Narrowing for clang (Link)

Issues

  • PROPOSED: [nyan] Allow patch to inherit from a patch that targets the same object (Link)
  • PROPOSED: [nyan] Allow usage of new members introduced by patch through inheritance (Link)
  • PROPOSED: [nyan] Allow branching the views after transactions were applied (Link)
  • PROPOSED: [nyan] Collections need casting iterator functions (Link)
  • PROPOSED: [nyan] Restrict namespace usage (Link)
  • PROPOSED: [nyan] Add Patch as a built-in object (Link)
  • PROPOSED: [nyan] Require version number in each nyan file (Link)
  • PROPOSED: [nyan] Change triggers for objects/members (Link)
  • PROPOSED: [nyan] Revert patches in a already-committed transaction (Link)
  • PROPOSED: [nyan] Allow child objects to replace parents in set (Link)
  • PROPOSED: [nyan] Store file names relatively to nyan-file for file member type (Link)
  • PROPOSED: [nyan] Implement member name qualifications (Link)
  • PROPOSED: [nyan] Improve lookup time for keyframe for requested time (Link)
  • PROPOSED: [nyan] Value caching (Link)
  • PROPOSED: [nyan] Documentation generation (Link)
  • BUG: [nyan] Empty new_parents list is created but should just be omitted (Link)

Too few bugs for your taste? Build the project yourself for Linux, OS X or Windows and report your own findings to us.

Open Discussions

  • cmake is unable to find PYTHON_LIBRARIES on macOS (Link)
  • Unit sound clips handling (Link)

Roadmap

  1. Rewrite of the coordinate system
  2. Merge eventsystem code
  3. Define core gamestate
  4. Establish modpack format
  5. Create a simple demo for testing
  6. Adapt the new renderer to the simulation model
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