Ok I've chosen Portugal because my favorite unit in the game at the moment is the Dragoon and Portugal have one of the best Dragoons in the game, if not the best.
Anyway I'm not able to pump out units on a regular basis until after 15-20 minutes but in most online games it's way too late. I age up with about 13-14 villies, then I split them between food and coin, I try to gather 300 coin asap then I switch the villies from coin to wood. In Age 2 I ship 700 coin and 6 Musks (cause I save first shipment from Age 1). I age up as soon as I have the resources needed for Fortress Age, which is about 5m30/6m.
At about 7m I get the age up, then it takes another minute at least to build the 3rd TC, only then I can spam villagers. So at about 9m when everything is up and running I am able to start putting villies production on top speed.
(oh and yeah, I do some upgrades from the market, Hunting Dogs and sometimes Steel Traps as Portugal are heavily reliant on food. I also send the Refrigerator card (is it?) as soon as I can).
On Skirmish I've had team games where I managed to get to the maximum potential of the Portuguese industry and it's good to flaunt your dominance over the AI but online it's not the same, especially against Rushing civs, I don't get that time needed to kick start the eco.
So what can I change in this strat? Because I need to be lucky to pull it off unfortunately. Also I consider Musketeers to be the best unit early on for Portugal and I add a few Halbs and/or Dragoons, later I start producing Dragoons + Cassadors, maybe I should add some Organ Guns in there too.
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