G'day Microsoft and the Forgotten Empires team.
I love age, and I love seeing the breakdown of where I performed well vs where I could improve.
You've already proven willing to diverge from the original ui layout in recent patches, so I would like to request a complete overhaul of the Post Game Statistics screen. People frequently lament on reddit the lack of diagnostic information included in the stats and timeline.
It's 2020. Dynamic graphs are common. A tab is no longer the most efficient way of expanding visual information.
I would love the following stats viewable. (I'm sure there are tonnes more)
TC idle time. Time spent housed Vil idle time. Timestamps of every completed/destroyed building as an option on the timeline (same with every single unit I created, relic I captured, unit I killed or converted, upgrade, etc). I want to know which unit killed said unit. I want how much of every unit type I made, how much res I spent on them, how much damage I did with them to every other unit type, and how much they received (bonus damage listed as well). Healing done by monks. Total res value of conversions. Damage mitigated by each upgrade/civ bonus. Bonus damage dealt by up each upgrade/civ bonus. Other stats for tech/civ unique upgrades and bonuses (time/res saved on upgrades or unit built times, res saved).
Essentially I want any stat you can think of. I know it's probably a bit of work, but a lot of these stats are already visible in other ways such as the replay viewer.
Worth bringing up at the scrum meeting.
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