That post is going to be a bit cocky, my excuses, but it just bothers me so much that, after a year of Sicilians, casters, players and even pro-players seemingly still don't understand how strong the bonus damage reduction really is. Even now, when all GL-players are using them as one of the strongest EW-Civs and also a very strong Arabia-RM-Civ (very humble remark: I made the case for them already back in April) people still act like counter-units are viable against them, that you can just make Pikemen or Camels and you will be fine.
In my opinion, once you start to invest into counter-units against Sicilians, you're basically dead. Honestly, every time when I face Spears or Pikes or Camels as Sicilians, I am like "lol, I won", and every time it's correct. Because you will just kill the counter-units. You started production earlier, you have better numbers, you just engage and kill the counters easily with almost no losses and your opponent is left with no army. Even when you find yourself outnumbered, you can always make a counter to the opponent counter and you always have the much better composition.
To put some perspective, the damage output of some counter-units (all with even upgrades):
Unit | Dmg vs regular units | Dmg vs Sicilian units | they die in |
---|---|---|---|
Camels vs Knights | 13 (10 hits) | 8,5 (15 hits) | 12 hits |
H Camels vs Cavalier | 26 (6 hits) | 16 (9 hits) | 11 hits |
Spears vs Scouts | 18 (3 hits) | 10,5 (5 hits) | 9 hits |
Spears vs Knights | 16 (8 hits) | 8,5 (15 hits) | 5 hits |
Pikemen vs Knights | 24 (5 hits) | 13 (10 hits) | 6 hits |
Halbs vs Cavalier | 37 (4 hits) | 20 (7 hits) | 5 hits |
Bottom line: All Knight-counters need 50% to 100% longer to kill a Knight. Think of it as an attack speed reduction of 50% for Camel-line and of 90% for Spear-line.
Camels do comparable to Longswords, I think. Spears need to have even numbers to kill Scouts, but can never engage in the typical 1v3 or 2v5 fights that you want to have against a scout rush. Pikes are basically Spears, Halberdiers are basically Pikemen.
Heavy Camel is the only exception as they do just fine - but not great - against Cavalier, but that's only with Blast Furnace and they also die so hard to Pikes or Halbs that this should also be a bad investment in most cases.
T90 once called Sicilian Knights "generic Knights" and I still can't get over it (that was very early after they came out, tbf). In my opinion, they are literally the strongest Knights in the game, because Knights are very strong anyway and they just can't be countered, they break the game logic.
I think when facing Sicilians, you have to always invest heavily into gold-army and you have to do have power-compositions in mind very early on. M@A into Archers-Scouts in Feudal, make damage with the Xbow-power-spike, go 1TC Knights-Monks in Castle Age or mass Cav Archers - bottom line: you can only go for armies with huge damage output, because otherwise Sicilians will always have the better composition with bonus damage vs no bonus damage. And once the Sicilian numbers get out of hand, you never can come back, because you just have no counter-options and they also kill your economy fast with the Knights.
I think it's basically the central winning condition in Sicilian-games: If the opponent is forced into counter-units, the Sicilians win. If the opponent can avoid the need of counter-units, the Sicilians lose.
[link] [comments]
from newest submissions : aoe2 https://ift.tt/32BF2l7
No comments :
Post a Comment