It's basically a meme already, so I figure why not. I'm sure I'll get a lot of blow back but I like this kind of stuff. Here are my two cents:
- Market trade cost only 5%
- Society buildings cost -40% (includes blacksmith, market, and university; credit to TriRem for the idea)
- Galley's attack 20% faster
- Transport ships 2x hit points, 2x carry capacity (2x includes upgrades now), +3 los.
Unique Unit: Mameluke (Take away Archer classification so Huskarl and Skirms don't do bonus damage)
Unique Techs: Madrasah (Monks cost 35% less, produces 20% faster but Saracens do not get sanctity anymore) Zealotry (Cost reduced to 600 fd, 400 gld)
Team Bonus: Towers and Foot Archer Archers do +3 damage to buildings. Cavalry Archers do +5 damage to buildings. (this is just an increase of +1 because the in game menu lies about how much damage is really being done normally which is +2, +4 respectively. Now includes towers.)
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