Turks Civ (Balance Change Ideas)

This is my second attempt to improve a civ which most players would agree sorely needs improvements. For Turks the problem is that they are too gold reliant so I made multiple techs and units cheaper to make the gold crunch less severe, I also made the Gold miners work even faster, and most importantly I gave them Pikeman to help them have a chance in the late game.

Civilization bonuses

Unique units

  • 📷 Janissary) (gunpowder foot soldier) (Elite Upgrade cost reduced from 850F, 750G to 1000F, 650G) (Elite Janissaries have 15% higher fire rate)

Unique technologies

Technologies added

  • Pikeman
  • Crop Rotation

To me these changes would allow Turks to be a more dangerous Civ earlier in the game while vastly improving their late game. Giving them Pikeman allows them to have a better trash war in the super late game while better janissaries and overall cheaper Gunpowder makes them a powerful early imperial age civ.

Like with my Byzantine post I am very interested to hear what other think so please comment on whether these changes are good one and what you would do to improve Turks.

Thank you for your time.

submitted by /u/CLANNADAT
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