**Onager tech removed
Lithuanians already have the best Anti-Archer Skirms in the game, extra speed and twice the durability vs Arbalest, on top of Paladins which shred archers of any sort mostly.
It basically removes the option of going Halbs+Onager late game, Lithuanians have so many options, this shouldnt be one of their cards.
**Leitis Redesign:
Leitis cost 100g (instead of 70f and 50g)
Leitis HP 90, 115 (Elite) (instead of 100, 130)
Leitis Attack 12, 15 (Elite) (instead of 12, 14)
Elite Leitis Upgrade cost 600f 400g (instead of 750f 750g)
Current design is very poor, mathematically the piercing armor feature doesnt make sense on high damage units, it becomes relevant only against Teutons and Boyars pretty much. I wouldnt change it though, for the sake of gimmick, history and uniqueness.
Desperately they tried to Keshikize Leitis by reducing its gold cost, why? because it worked with Keshik, no real logic behind it, the easiest way to make an unit more attractive.
The New Leitis isn't that different from the current one, having it cost gold only is a buff to their early castle age, not just less res overall, but being released from the burden of maintaining a huge farm eco. That allows an incredible flexibility when it comes to strategy.
Goes in harmony with their monks, people can rush Castle/s and have heavy gold eco. It makes them less efficient as game goes, draining yourself out of gold isn't the end of the world if you have a supirior trash military.
**Start with -50 wood
Lithuanians have already one of the fastest militia/maa rush, and a very unique Feudal Age with their fast units. They dont need to rely on laming / cheesy strats to justify their place.
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