What if upgrades only affected new units made?

It doesn't really make any logical sense for your archers to magically get crossbows when they're deep behind enemy woodlines. What if upgrades, both the kind that simply upgrade stats and the kind that change the unit entirely, only affected new units made? How would this affect the metagame? What civs would benefit and lose the most from this?

submitted by /u/ForgingIron
[link] [comments]

from newest submissions : aoe2 https://ift.tt/2OXQFXC
No comments

No comments :

Post a Comment