Civ Strategies: Incas

Welcome to week 12 of the Civ Strategies discussion. This week we'll be discussing the Incas.

New Question!: What are some big differences in how this civ should be played in 1v1 vs in Team Games

  • What are the Incas' best early, mid, and late game strategies?

  • What strength do you really try to take advantage of when playing this civ?

  • What are some of the Incas' ideal army compositions?

  • What do you think are some of the Incas' biggest weaknesses?

  • What do you try to exploit when fighting against this civ?

  • Would you go for Slingers over Arbs?

Some handy civ info:

  • Civ Bonuses:

    • Start with a free Llama.

    • Villagers benefit from Blacksmith infantry upgrades.

    • Houses support 10 population.

    • Buildings cost -15% stone.

    • Team Bonus: Farms are built 50% faster.

  • Unique Techs

    • Andean Sling (Slingers and Skirmisher have no minimum range)

    • Couriers (Kamayuks, Slingers, and Eagle Warriors +1/+2 armor)

  • Unique Units:

    • Kamayuk (anti-cavalry infantry with 1 range)

    • Slinger (anti-infantry archer, trained at the Archery Range)

Feel free to throw out anything else you feel may be relevant strategical info regarding the Incas. (Also, any feedback on improving the format of these discussions is very welcome)

Previous Civ Strategies:

Aztecs

Berbers

Britons

Burmese

Byzantines

Celts

Chinese

Ethiopians

Franks

Goths

Huns

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