New blogpost about our modding API.
Upstream
Nothing new.
Issues
- PROPOSED: [nyan] Qualification aliases (Link)
- PROPOSED: [nyan] Allow abstract member to define patch target (Link)
- PROPOSED: [nyan] Clarify how Patch targets are inherited (Link)
Too few bugs for your taste? Build the project yourself for Linux, OS X or Windows and report your own findings to us.
Open Discussions
Nothing new.
Roadmap
Rewrite of the coordinate system✓Merge eventsystem code✓- Define core gamestate
- Establish modpack format
- Create a simple demo for testing
- Adapt the new renderer to the simulation model
[link] [comments]
from newest submissions : openage https://ift.tt/2MBfQ0g
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