Openage Development: 2020 - Week 39

Upstream

  • NEW: Sprite format specification v1 (Link)
  • NEW: Modpacks documentation (Link)
  • FIXED: Update README with more infos about current project state (Link)

Issues

Nothing new.

Too few bugs for your taste? Build the project yourself for Linux, macOS or Windows and report your own findings to us.

Open Discussions

  • Terrain format specification v1 (Link)

Roadmap

  1. Rewrite of the coordinate system
  2. Merge eventsystem code
  3. Implement core gamestate
    • nyan file loading and pong demo
    • run pong with generic openage entities
    • Decouple the simulation from display
    • Define minimal gamestate for displaying entities
  4. New converter
    • Better data reading structures
    • Conversion to openage API
    • nyan exporter
    • Converters for AoE1, SWGB and DE2 ✓ (DE1 and HD postponed)
  5. Create a simple demo for testing
  6. Adapt the new renderer to the simulation model
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