Time to rethink the Samurai

The japanese unique unit is pretty cool, don´t get me wrong. But at the moment, it feels like an ever-so-slightly better champ, created at a castle with a bonus against other UU. The bonus against UU feels pretty useless, as samurai are fast for an infantry unit but slow in general, so the bonus is very rarely put to use.

Historically samurai were known to fight as mounted archers. In fact, japanese have FU cavalry archers and the civ is very often played as an archer civ (although to be fair, it is more of a 'generalist' civ than an 'infantry' civ).

My proposal is the following: make the samurai a generic cool-looking cavalry archer produced from the castle WITH a dismounted version after it gets killed the first time. Yes, exactly like the Konnik.

And what about the bonus against other UU? Give that bonus to the Leitis, (Lithuanian UU) instead of that silly 'no-armor' bonus that makes no sense in the context of the game. Or even better, give it to the Keshik (Tatars' UU), that have an even sillier and utterly out of context bonus that gives you some small amount of gold for hitting units.

I think this idea is a no brainer. Devs, please implement it. I don't want the credit, I just love the game.

submitted by /u/MrCarbunco
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