Relics should be a little more powerful.

Just did some number-crunching in the editor, and some playtesting.

Am I alone in that I think many of the relics could use a significant boost to their effect?

"The Armour of Achilles" is one such example. It gives a 5% increase to infantry hack armour. It's really kind of meh in that regard. Now, if it gave infantry 10%, then it would become like an extra armoury tech, and therefore very valuable.

Honestly, I can't think of any relic that does NOT need a slight boost in terms of its effects, except "Reed of Nekhbet", but that relic is unavailable, so it's a moot point.

My point is, relics should be worth fighting over. I've seen dozens and dozens of matches where nobody has bothered with relics, even the decent ones like "Nose of the Sphinx" or "Khopesh of Horus". Granted, some are more useful than others, but it would be nice to see some serious fights over powerful relics, and their influence being felt either in defence, economy, or on the battlefield.

submitted by /u/Contra_Bombarde
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