Openage Development: 2019 - Week 27

Upstream

  • NEW: Documentation for releasing process (Link)

Issues

  • PROPOSED: Changelogs for releases (Link)
  • BUG: No python found when compiling with VS2019 (Link)

Too few bugs for your taste? Build the project yourself for Linux, OS X or Windows and report your own findings to us.

Open Discussions

  • Converting terrain textures (Link)

Roadmap

  1. Rewrite of the coordinate system
  2. Merge eventsystem code
  3. Implement core gamestate
    • nyan file loading and pong demo
    • run pong with generic openage entities
    • Decouple the simulation from display
    • Define minimal gamestate for displaying entities
  4. Establish modpack format
  5. Create a simple demo for testing
  6. Adapt the new renderer to the simulation model
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