Hi: Some days ago, I created a post in this subreddit to give my point on view on the topic of laming. In it, I defended that laming (mainly defined as stealing cattle and boar) is based on bug exploiting since it creates an strategy on the basis of buggy map generation. I also said I believed laming would probably appear with other toxic behaviours as flaming or the use of hacks. While most commenters contributed to the debate, the topic received an unusually harsh response for the usually high standard of the subreddit: I was called a scrub, a troll, a "butthurt" and ridiculous, among other things. Well, in the last days I have made public a survey in some highly populated (mainly European) AOE2 discords and gathered some data. Since I don't want to make the post too long, I will offer both the data and the details of the survey to those who PM me.
I'm still analyzing it, but I decided to post some quick and dirty histograms about some worrying relationships I found (explanation at the end of the post) As you can clearly see players who engage in laming tactics are more prone to have affirmative actions to these questions which seems to imply they are in general more open to toxic behaviour than non laming players. Once the data has been analyzed, I may increase the range and scale of the surveys (right now, N=97) and control for game experience and other factors. But I think the current data is interesting by itself and kind of explains the response to the previous post.
I am looking forward to hearing your opinion around the topic.
EXPLANATION: Surveyers were asked 2 questions about laming practices "How often do you try to steal or kill cattle from rival/s?" and "How often do you try to steal boar from rival/s?" and given 4 options numbered from 1 to 4: "Never", "Rarely", "Often", "Always or almost always". They later were classified as "Non lamers" (the sum of both categories is less than 4) and "Lamers" (the complement) and were asked some questions.
I am just giving here the answer to two of them, the first one is "Would you use a bug if that gave you advantage" and the possible answers numbered from 1 to 4 are "I would not use a bug to gain advantage", "I would use the bug only if I though my rival/s were using it", "I would consider using the bug in certain cases", "I would use the bug frequently in my games". The second one is "Do you think some harsh talk can make your partner more motivated" and the answers were "No, I think harsh talk cannot make them more motivated", "Yes, in exceptional cases harsh talk can increase the concentration or motivation of team mates", "Yes, harsh talk can consistently increase motivation of team mates (for example, when the game is being lost)", "Yes, harsh talk always increases the motivation of team mates", again numbered from 1 to 4 and is used as a proxy of approval to flaming.
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