Nubian Civilization: Civilization Concept LLC part 4

Nubian Civilization: Civilization Concept LLC part 4

Hi again! We are working with u/anatarion and u/ChuKoNoob in a civ mod that adds a lot of new civilizations. Today we are talking about the Nubians.

The kingdoms of Nubia were christian kingdoms formed after the fall of the Kingdom of Kush at the high Nile. Localized in a convenient place for saharian trade, the Nubians were able to hold ground against the sultanates for centuries thanks to the powerful archers of Makuria, known by their accuracy, that gave them the name of archer of the eyes because of their abilit fire at the eyes of their enemies. Nubians were also very religious, and despite not using armor almost at all until the fall of the classical Nubian kingdoms they were prolific riders. Makuria felt at the 14th century to the Mamluk Sultanate, and the others one felt before the 16th century, in which a new muslim kingdom formed on the region.

Nubians

Archer and camel civilization

Civilisation Bonuses

  • Camels attack 15% faster
  • Castle age costs 25% less
  • Foot Archers move 10% faster
  • Caravan is free
  • Team bonus: Lancer available at the stable in castle age

Unique Techs

Castle age: Dromedaries - Camels create 30% faster, 200 gold + 300 food

Imperial age: Marksmen - Archers and Cav archers +3 attack vs infantry, 500 gold + 500 food

Unique units

UU: Lancer, trash camel

UU Lancer Elite Lancer
Cost 70F 20W 70F 20W
Hit points 55 70
Armor 0/0 0/1
Attack 3 5
Speed 1.45 1.45
Upgrade cost 800F 500G 70 seconds
Rate of Fire 2.7 2.7
Bonus damage vs cavalry 15 (+15 more vs eles) 20 (+20 more vs elephants)
Bonus vs camels 10 15
Creation time 24 20

UU: Archer of the Eyes, elite archer

UU Archer of the Eyes Elite Archer of the Eyes
Cost 30W 50G 30W 50G
Hit points 30 35
Armor 0/0 0/0
Attack 6 7
Range 5 6
Speed 1 1
Upgrade cost 1000F 600G 90 seconds
Rate of Fire 1.8 1.8
Bonus damage vs spearmen 2 2
Creation time 15 12

We have added shipwright and the final wood upgrade since they used to have a wood bonus, but not anymore

So this civ has decent archers, but they are more fitting for a fast castle than to do an archer rush. At castle age you will either use their crossbows or you will gravitate into the castle. The knights are also viable, but not really a good option without cavalier. At arena, they have almost perfect monks, and decent siege togheter with their UU, who will be very strong in practice.

Anyway, hope you enjoyed, check our discord for more news and ceck r/AoEModsAndIdeas if you want, see you next time.

Other civs

Bengalis

Manchu

Georgians

submitted by /u/Thangoman
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