Foot archers vs cav archers! (also sorry I am a bit late with this one lul)
Hello and welcome back for another Age of Empires 2 civilization match up discussion! This is a series where we discuss the various advantages, disadvantages, and quirks found within the numerous match ups of the game. The goal is to collectively gain a deeper understanding of how two civilizations interact with each other in a variety of different settings. Feel free to ask questions, pose strategies, or provide insight on how the two civilizations in question interact with each other on any map type and game mode. This is not limited to 1v1 either. Feel free to discuss how the civilizations compare in team games as well! So long as you are talking about how the two civilizations interact, anything is fair game! Last week we discussed the Japanese vs Slavs, and next up is the Britons vs Tatars!
Britons: Foot Archer civilization
- Town Centers cost -50% wood, starting in Castle Age
- Archer-line and Longbows have +1/+2 range in Castle/Imperial Age
- Shepherds work +25% faster
- TEAM BONUS: Archery Ranges work +20% faster
- Unique Unit: Longbowman (Powerful, long-range foot archer)
- Castle Age Unique Tech: Yeoman (Foot archers +1 range; Towers +2 attack)
- Imperial Age Unique Tech: Warwolf (Trebuchets have 100% accuracy; deal .5 radius blast damage)
Tatars: Cavalry Archer civilization
- Herdable animals last +50% longer
- Units deal an additional +25% damage when fighting from higher elevation
- Thumb Ring, Parthian Tactics free
- TEAM BONUS: Cavalry Archers +2 LoS
- Unique Unit: Keshik (Medium cavalry that slowly generates gold when attacking units)
- Unique Unit: Flaming Camel (Anti-cavalry, anti-elephant petard - trained at Castle)
- Castle Age Unique Tech: Silk Armor (Scouts, Steppe Lancers, and Cav Archers +0/+1 armor)
- Imperial Age Unique Tech: Timurid Siegecraft (Trebuchets +2 range; Flaming Camels enabled)
Below are some match up-specific talking points to get you all started. These are just to give people ideas, you do not need to address them specifically if you do not want to!
- Alrighty, one of the most well-known civs vs one of the least well-known civs here. For 1v1 Arabia, Britons are generally considered very strong right now due to the walling wonderland that is that map. That heavily helps the Britons' mobility issues, and allows them to get to Castle Age pretty comfortably. However, this can also be very helpful for Tatars, who have a pretty easy FC -> cav archer play with the longer lasting sheep and free Thumb Ring. Also, Brits can struggle vs good CA civs like Huns. What do you think here?
- Again, on more closed maps like BF and Arena, Britons are very popular. Again again, Britons, however, do struggle against strong cav archers. With Tatars especially, when it comes to late game, they get extra pierce armor for their cav archers and hussars, as well as access to siege rams and long-range trebs. Are Tatars viable against Britons here?
Thanks as always for participating! Next week we will begin round 10(!) with the Berbers vs Portuguese. Hope to see you there! :)
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