Elephant archers suck. Non negotiable. I pitch to make them interesting, useful, and adaptable.
Allow 1 foot archer type unit to garrison inside, essentially making the elephant into a mobile tower. I propose that this second unit fires at the same target as the elephant, but with its regular attack (skirm, handcannon, allied UU). This allows the Indians player to customize their elephants to counter specific unit types while covering the weaknesses of said counters behind the huge hp of the elephants. The trade-off being the cost of making two units, and a massive mobility sacrifice on your armies.
Torn on whether the second unit dies along with the elephant or pops out like a ram... Thoughts?
Might be super op, but a nifty addition would be that the secondary archer can fire while moving.
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