An idea for a Georgian civ

An idea for a Georgian civ

Defensive civilization

Powerful melee units, defences and monks, good economy, weak archers and navy

So I really hope a Georgian civ will be added to AOE at some point. The medieval Georgian kingdom was at the epicentre of all Eurasian warfare – arabs, turks, byzatines, cumans, mongols, they fought them all and survived. So I think a more defensive touch would work better for this civ. Their defenses were not that outstanding, but their a history of constantly rebuilding the fortifications across the country – so 50% repairmen is my idea. Another defense tool is a light tower that provides pop space – a unique building - as Georgia was dotted with hundreds of small defense towers in every village. Plus the country is rife with forests and rock quarries – so cheaper military buildings. The army had outstanding shock heavy cavalry – good paladins with extra armour from the unique tech and the UU Monaspa – the elite heavy cavalry unit of the Georgian army. The anti-camel bonus stems from the constant wars Georgia had with “camel rife” civs and often won decisively. The second UU the Khevsur is a defensive anti-siege infantry that is best kept guarding your base and trebuchets. As for the team bonus – under constant press from Islamic civs Georgians yet stayed a Christian nation – so a little conversion bonus.

Bonuses:

Can build Svan towers (light tower that provides 5 pop)

Military building (except castles) cost -25%

Repairmen work 50% faster

Stable techs research 50% faster

UU

Monaspa – heavy cavalry resistant to anti-cavalry attack (less so than the Cataphract), attack bonus against camel units.

stats: HP 110 (130) At 11 Melee 1 Pierce 2

stats elite: HP 150 (170) At 14 Melee 2 Pierce 2

Speed and attack rate same as knights

Khevsur – slow heavy infantry with an attack bonus against siege.

stats: HP 50 At 10 Melee 1 Pierce 3

stats elite: HP 80 At 13 Melee 2 Pierce 5

UT

Castle: Tsikhe – all buildings get extra armor

Imperial: Royal guards – melee units get +1 melee armor

Wonder – Svetitskhoveli cathedral

https://preview.redd.it/ogw2t1p465161.jpg?width=700&format=pjpg&auto=webp&s=dbf40a97f3fc35650ef7bda297d6d6a896c27f6c

Team bonus: converted units regain 20% of their cost

Architecture – middle eastern (though I’d prefer a special one :D )

Archery range: no Arbalest, Parthian tactics, thumb ring

Barracks: no eagles

Stable: No heavy camel, steppe lancer, battle elephant

Siege: no siege onager, siege ram

Dock: No elite canon galleon, fast fire ship, shipwright

University: no siege engineers, treadmill crane, heated shot

Monastery: no fervor

submitted by /u/VeniVidiCreavi
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