I don't seem to be able to play a large hosted multiplayer game without delay and inevitable massive stuttering. It's not my PC, I've played 24 player WC3 FFAs with perfect ping and performance and regularly play 12 player matches of Brood War with only slight performance issues when playing with Russians or South Americans (due to the turnrate system)
Is this lag just the reality of hosted AoE2 multiplayer or is it fixable somehow?
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