i did a few concepts for potential new civs, i don´'t have a updated tech tree for it, so when i find one, i will show that for every civ. what you think for balance.
Scythians
· Scouts, Cavalry, Heavy cavalry, Cataphract, Horse Archer and Heavy Horse Archers get +15% hitpoints
· Villagers carry +5 resources
· Cavalry upgrades -15% cost
Sarmatians
· Scouts and Cavalry line attack 15% faster
· Villagers +1/1 armor
Xiongnu
· Horse Archer line +1 range and armor
· Villagers +5 attack vs wild animals
Indians
· War Elephants and Armored elephants attack 20% faster
· fishers and fishing boats work 10% faster
· Priests move 15% faster
Hebrew
· Chariot units are 15% cheaper
· Slingers fire 15% faster
· Fishers and fishing boats carry +10
· Priests have better conversion rate (same as spanish monks with inquisition in aoe 2)
Seleucids
· Academy Works 20% faster
· Elephant units have +1/1 armor
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