Scenario Editor: Modify Protounit for all players

I was looking at another scenario's triggers, and I noticed that some maps had a trigger "modify protounit for all players," which would do what you expect, modify protounits for all players which saves lots of time of copying and changing players on every trigger you make. However, I was unable to find how exactly they made that trigger, it's not in the default UI. Anyone know how to do this?

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