I appreciate that they've done work on unit pathing.
I think that unit sizing has changed to accommodate this rather than any script changes.
I can now fit 6 men at arms on 1 tile. I've had 14 archers stand on 2 tiles which was impossible to destroy with cav because units could only reach a small amount of them.
It's ridiculous, and if it is a feature, it's so bad it's a bug.
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