Upstream
- NEW: Documentation overhaul for converter and gamestate development (Link)
- FIXED: MSVC compiling issues (Link)
Issues
- PROPOSED: Better nyan imports for nyan file creation (Link)
- PROPOSED: Split converted data into multiple modpacks (Link)
- PROPOSED: Store game edition and game expansion info in auxiliary file instead of hardcoding it (Link)
- PROPOSED: Parse nyan API objects in converter instead of hardcoding them (Link)
- PROPOSED: Store hash-version map files for acquiring version number (Link)
- PROPOSED: Use processor for saving media export requests (Link)
Too few bugs for your taste? Build the project yourself for Linux, macOS or Windows and report your own findings to us.
Open Discussions
open_memstream()
alternative implementation (Link)
Roadmap
Rewrite of the coordinate system✓Merge eventsystem code✓- Implement core gamestate
nyan file loading and pong demo✓run pong with generic openage entities✓- Decouple the simulation from display
- Define minimal gamestate for displaying entities
New converter✓Better data reading structures✓Conversion to openage API✓nyan exporter✓Converters for AoE1, SWGB and DE2✓ (DE1 and HD postponed)
- Create a simple demo for testing
- Adapt the new renderer to the simulation model
[link] [comments]
from newest submissions : openage https://ift.tt/2Rn6F8B
No comments :
Post a Comment