I have noticed that I struggle a lot when playing as an Archer civ vs another Archer civ (I typically just play with Vietnamese) and was looking for some help (~1050 ELO play) .
The advice I see from some of the pro players is to go for single range skirms which allows you to get a faster castle time. However, whilst I find this works perfectly for stopping any feudal damage it is not strong enough to do any feudal damage yourself and most players just pull their archers back and mass up. Additionally, I then struggle to know what to transition into. I find if I carry on with skirms I get hit by knights or mangos, if I transition knights it is very hard to get the numbers to break their crossbow ball (as i'm starting from 0 upgrades) and if I go mango then any stable units will break me. I know the obvious answer is "scout better", however it is common in games to have lost your scout by this point or for the opponent to hide their transition behind their walls.
Also to the above I find that if the opponent is Britains then their castle age power spike renders knights and mangos pretty useless :( and my skirms fall apart if they throw in their own mangos.
Alternatively I know I could just go double range as well and try to out play them at the same strat but then this feels sub-optimal (surely if you know your opponent is double range archers there should be a counter which isn't "do the same").
Any general advice would be greatly appreciated !
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