Civ Concept - Algonquins

The Algonquins are adept in and hunting, and they are fierce warriors that defended their homeland from neighbors and foreigners. The Algonquin have Eagle Warriors.

Infantry civilization

- Blacksmith available in Dark Age, and its upgrades are available in 1 age early.

- Hunters and fishermen gather +15 more resources.

- 30% refund for each unit slain by an enemy.

Unique Unit:

Mohawk Maceman - Infantry unit that deals double blows per attack.

UU:Castle Age: Birch Bark - Receive +20 wood for each building owned.

Imperial Age: Mohican Tactics - Military units are invisible to enemy players, and will appear when enemy units are nearby. (They will be invisible after a wait of 30 seconds. From the opponent's point of view, they will not see the Algonquin units until they are at a certain distance where the Algonquin units rush to attack, especially building outposts. While players cannot build buildings over an enemy unit, the player can still build over the invisible Algonquin units. When they are near the construction site, the Algonquin units will give the builders a surprise.)

Team Bonus: Infantry units have +2 LOS.

Absent:

- All cavalry and gunpowder units.

- Galleon

- Architecture

- Demolition Ship

- (More to be updated, please give suggestions)

Feedback is welcome as usual.

submitted by /u/hussar269c
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