Age of Mythology: edibles tier list S: elephant is the most desirable prey, sometimes players even use Zeus' bolt ⚡ to roast it without having to hunt it for a long time A: wild animals that come in packs and do not fight hunters B: wild animals that fight hunters; berry bushes at the same level because gathering rate is not much lower (especially if we take into account time needed to kill animals and walk time if animals scatter away from drop site) C: first eat chickens and ducks; herdables must be scouted and brought to the base from outside, but the bonus is that they gain weight (food capacity) over time D: wild animals that are aggressive and attack first, provide low amount of food, stand alone (not in packs); crocs are the worst, deadly for alone villagers that you send e.g. to build a market or proxy barracks E: farm and fish are the slowest food productions, albeit infinite; monkeys are here because they scatter too much and have unrealistically large pierce armor, as a result, hunting them is extremely ineffective (recent patches seem to fix this, but still) Feel free to make corrections or suggestions. https://tiermaker.com/list/video-games/age-of-mythology--1226213/1615491 [link] [comments] |
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