About Pathfinding, specially Villagers.

So, I was playing AoE:De's campaigns, starting from Glory of Greece and holy shit. The pathfinding on the first level is HORRIBLE !!!!

I almost made a video showing it, trying to gether from the BERRY BUSHES was so painful, villagers would usually just give up trying and stop, sometimes they wouldn't even START to gather from it, they just stood next to it doing nothing.

That does happen both Online and on Random Map, but for this level it seemed waay worse.

Also, I noticed the AI on Hard is way more aggressive than I remember. Red attacked me with everything he had right at the beginning and then stopped?! That was so weird, I remember in the Original that they attack with Axeman right after you go to the second age.

On the positives: The game looks amazing, all the animations are smooth and the Editor is the best. All I want now is the PATHFINDING to be fixed AND a note on wether or not there are new functions to use with RM Scripting (if it is even possible w/AoE 1, I have no knowledge of that) and AI creation.

Thanks, overall I like the game, this first campaign experience was a bit painful but the game as a whole is amazing and I look forward to see further improvements from the Dev Team.

I also wanna see this game on Steam. I wouldn't have bought this game myself, the only reason I have it is because I was gifted it by my SO.

Anyways, thank you guys and gl on the further development of both this Game and other Titles.

submitted by /u/NargWielki
[link] [comments]

from newest submissions : aoe http://ift.tt/2HLbW3G
No comments

No comments :

Post a Comment