hi to all, i just want to know what game has the badass elephant units, to make the things easier i will put the stats, costs and upgrades for every one.
i posted it in aoe 4 reddit, so will put it in aoe1 and aoe 3 also
Age of empires 1 (Rise of Rome):
- War elephant:
Age: Iron Age
Trained at: Stable)
Type: Cavalry
HP: 600
Attack: 15
Armor: 0
Pierce Armor: 0
Speed: Slow
Rate of Fire: Fast
Upgrade to Armored elephant: 1000 food, 1200 gold, needs Iron Shield
- Armored Elephant:
Attack: 18
Armor: 2
Pierce Armor: 1
Upgrades:
- Leather Armor cavalry: Increases armor by 2
- Scale Armor Cavalry: Increases Armor by 2
- Chain Mail Cavalry: Increases armor by 2
Civilization Bonuses:
- Persians): Armored elephants move 50% faster. (Actually 20%)
- Carthaginians: Armored elephants have 750 hit points instead of 600.
- Phoenicians: Armored elephants are 25% cheaper. (lacks chain mail)
- Macedonians: Armored elephants have +2 line of sight and are four times more resistant against conversion.
- Elephant Archer:
Age: Iron age
Trained at: archery range
Cost: 180 food, 45 gold
Hitpoints: 600 (750 for cartaghinian)
Attack: 6
Rate of Fire: fast
Range: 7
Melee armor: 0
Pierce armor: 0
speed: low
Upgrades:
- Leather armor archers: +2 armor
- woodworking: +1 range
- scale armor archers: +2 armor
- artisanship: +1 range
- alchemy: +1 attack
- ballistics: increases accuracy
- chain mail archers: +2 armor
- craftsmanship: +1 range
Civilization Bonuses:
- Carthaginians: Elephant archers have +25% hit points
- Hittites: Elephant archers have +1 attack damage.
- Persians): Elephant Archers move 20% faster. (Previosly 50% faster, lack ballistics)
- Phoenicians: Elephant archers are 25% cheaper.
Age of empires 2 and their expansions.
- War elephant: Persian unique unit
Age: Castle age
Trained at: castle
Training time: 31 seconds
Cost: 200 food, 75 gold
Hit points: 450, 600 (Elite)
Attack: 15, 20 (Elite) melee
Attack bonuses: +7, +10 (Elite) vs Building. +7, +10 (Elite) vs Stone defense
Blast radius: 0.5
Rate of Fire: 2.03
Melee armor: 1
Pierce armor: 2, 3 (Elite)
Armor classes: Cavalry, War elephant, Unique unit
Speed: 0.6
Line of Sight: 4, 5 (Elite)
Upgrade to Elite: 1600 food, 1200 gold, takes 75 secs.
Upgrades:
Hit points: Bloodlines (+20).
Attack: Forging (+1), Iron Casting (+1), Blast Furnace (+2).
Armor: Scale Barding Armor (+1/+1), Chain Barding Armor (+1/+1), Plate Barding Armor (+1/+2).
Speed: Husbandry) (+10%), Mahouts (+30%).
Conversion defense: Faith.
Creation speed: Conscription (+33%)
Team bonuses:
- A team containing Berbers: With Kasbah researched, War Elephants are created and upgraded 25% faster, and Conscription and Mahouts are researched 25% faster.
- A team containing Huns: Researching Bloodlines and Husbandry) is 20% faster.
- A team containing Teutons: War Elephants are more resistant to conversion.
- Elephant Archer: Indian Unique unit
Age: Castle Age
Trained at: Castle)
Training time: 25 seconds
Cost: 100 food, 80 gold
Hit points: 280, 330 (Elite)
Attack: 6, 7 (Elite) pierce
Attack bonuses: +3, +4 (Elite) vs Stone defense, +3, +4 (Elite) vs Standard building
Rate of Fire: 2.5
Frame delay: 4
Range: 4
Accuracy: 100%
Projectile speed: 7
Melee armor: 0
Pierce armor: 3
Armor classes: Cavalry archer (-2), Archer*, Cavalry, War elephant, Unique unit.
Speed: 0.8
Line of Sight: 7
Upgrade to Elite: 1000 food, 800 gold, takes 60 secs.
Upgrades:
Hit points: Bloodlines (+20)
Attack: Fletching (+1), Bodkin Arrow (+1), Bracer (+1), Chemistry (+1), Parthian Tactics (+2 attack against Spearmen)
Range: Fletching (+1), Bodkin Arrow (+1), Bracer (+1)
Firing rate: Thumb Ring (+18%)
Accuracy: Ballistics) (hit moving targets)
Armor: Padded Archer Armor (+1/+1), Leather Archer Armor (+1/+1), Ring Archer Armor (+1/+2), Parthian Tactics (+1/+2)
Speed: Husbandry) (+10%)
Conversion defense: Faith
Creation speed: Conscription (+33%)
Team bonuses:
- A team containing Berbers: With Kasbah researched, Elephant Archers are created and upgraded 25% faster, and Conscription is researched 25% faster.
- A team containing Britons: Researching Thumb Ring and Parthian Tactics is 20% faster.
- A team containing Huns: Researching Bloodlines and Husbandry) is 20% faster.
- A team containing Malians: Researching Chemistry and Ballistics) is 80% faster.
- A team containing Teutons: Elephant Archers are more resistant to conversion.
- Battle Elephant and Elite Battle Elephant:
Age: Castle Age
Trained at: Stable)
Training time: 28 seconds
Training Cost: 120 food, 70 gold.
Hit points: 250, 300 (elite)
Attack: 12, 16 (elite) melee
Attack bonuses: +7,+10 (elite) vs Building, +7, +10 (elite) vs Stone defense
Blast radius: 0.4
Rate of Fire: 2.03
Melee armor: 1
Pierce armor: 2
Armor classes: Cavalry, War elephant
Speed: 0.85
Line of Sight: 4, 5 (elite).
Upgrade to elite: 1200 food, 900 gold, takes 100 secs.
Upgrades:
Hit points: Bloodlines (+20), Chatras (+50, Vietnamese only)
Attack: Forging (+1), Iron Casting (+1), Blast Furnace (+2) ,Manipur Cavalry (+3 attack against buildings and standard buildings, Burmese only), Tusk Swords (+3, Khmer only)
Armor: Scale Barding Armor (+1/+1), Chain Barding Armor (+1/+1), Plate Barding Armor (+1/+2), Howdah) (+1/+1, Burmese only)
Speed: Husbandry) (+10%)
Conversion defense: Faith, Heresy
Creation speed:Conscription (+33%).
Civilization bonuses:
- Burmese: Researching Faith is 50% cheaper.
- Khmer: Battle Elephants are 15% faster.
- Malay: Battle Elephants are 30% cheaper. (have Heresy, Lacks bloodlines and two armor upgrades)
- Vietnamese: Conscription is free. (lacks husbandry and blast furnace).
Team bonuses:
- A team containing Berbers: With Kasbah researched, Conscription and unique technologies that benefit Battle Elephants are researched 25% faster.
- A team containing Huns: Battle Elephants are created and upgraded 20% faster. Researching Bloodlinesand Husbandry) is 20% faster.
- A team containing Teutons: Battle Elephants are more resistant to conversion.
- Ballista Elephant: Khmer unique unit.
Age: Castle Age
Trained at: Castle)
Training time: 25 seconds
Training Cost: 100 food, 80 gold.
Hit points: 250, 290 (Elite)
Attack: 8, 9 (Elite) pierce
Attack bonuses: +8 vs Ship, +3, +4 (Elite) vs Stone defense, +3, +4 (Elite) vs Standard building, +2, +4 (Elite) vs Building
Blast radius: 0.1
Rate of Fire: 2.5
Frame delay: 4
Range: 5
Accuracy: 100%
Projectile speed: 6
Melee armor: 0
Pierce armor: 3
Armor classes: Cavalry (-2), War elephant (-2), Siege weapon (-2), Unique unit
Speed: 0.8
Line of Sight: 7
Upgrade to elite: 100 food, 500 gold, takes 70 secs.
Upgrades:
Hit points: Bloodlines (+20)
Attack: Siege Engineers (+20% attack against buildings), Chemistry (+1), Double Crossbow (gives a second projectile)
Range: Siege Engineers (+1)
Armor: Scale Barding Armor (+1/+1), Chain Barding Armor (+1/+1), Plate Barding Armor (+1/+2)
Speed: Husbandry) (+10%)
Creation speed: Conscription (+33%)
Team bonuses:
- A team containing Berbers: With Kasbah researched, Ballista Elephants are created and upgraded 25% faster, and Conscription and Double Crossbow are researched 25% faster.
- A team containing Huns: Researching Bloodlines and Husbandry) is 20% faster.
- A team containing Teutons: Ballista Elephants are more resistant to conversion.
Note: Ballista elephants can be healed by monks and cut down trees.
Age of empires 3:
(to not make the post too large, i will put only the links to the respective units)
- Mahout Lancer: https://ageofempires.fandom.com/wiki/Mahout_Lancer
- Howdah: https://ageofempires.fandom.com/wiki/Howdah_(Age_of_Empires_III))
- Flail Elephant: https://ageofempires.fandom.com/wiki/Flail_Elephant
- Siege Elephant: https://ageofempires.fandom.com/wiki/Siege_Elephant
- War Elephant: https://ageofempires.fandom.com/wiki/War_Elephant_(Age_of_Empires_III))
- Brahmin: https://ageofempires.fandom.com/wiki/Brahmin
Plus: Age of Mythology
War elephant: https://ageofempires.fandom.com/wiki/War_Elephant_(Age_of_Mythology)).
My tops for elephants:
Melee elephants:
-
Egyptian war elephant (aom)
-
Native War elephant (aoe 3)
-
Vietnamese battle elephant
-
Phoenician Armored elephant
-
Malay Battle elephant.
-
Burmese Battle elephant
-
Khmer Battle elephant
-
Persian War elephant (aoe 2)
-
Cartaghinian Armored Elephant.
Honorable mentions: aoe 1 persian and macedonian armored elephant, Brahman of aoe 3, flail elephant.
- Mahout Lancer.
Ranged Elephants:
-
Indian Elephant archer
-
Persian Elephant Archer
-
Ballista Elephant
-
Siege Elephant
-
Phoenician Elephant Archer
-
Cartaghinian Elephant archer
Honrable mention: Hitite Elephant Archer
1. Howdah
Elephant units that we need and are missed:
- AOE 1: Amored elephant archer
- AOE 2: Elephants with firearms (hand cannon and bombard canon), elephant mounted skirmisher.
- AOE 3: shared version for a light melee elephant unit (for indochinese civs), elephant archers.
- AOM: battle elephants and elephant archers.
thats all, for you what are the best elephant units.
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