Movement oftentimes felt off the last couple of weeks. Today it did cost me a game and I felt like investigating it:
When shift-queuing waypoints the fourth seems to get skipped quite regulary. (I was very sure, that it would be the fourth again in the video, but instead the game decided to skip the fifth and the last one.)
- It happens regardless if the next point is in sight of the unit or not
- It also happens regardless of the speed I queue, it tends to happen more often when I click rapidly, though
I can reproduce it every second or third time, but I haven't found the pattern, yet. Please upvote, so this gets fixed quickly.
[link] [comments]
from newest submissions : aoe2 https://ift.tt/2r7ljqW
No comments :
Post a Comment