Teutons are extremely weak when it comes to making engagements. You build a Castle, you build some TKs, the enemy attacks, you ungarrison your TKs, and...the enemy runs away. You'll never catch up, and they can snipe you from outside your range, causing great suffering.
It basically forces them into Paladins oftentimes, even though they're ostensibly an Infantry civilization. A speed bonus for infantry would just water down their intentional weakness, which isn't a good thing, either.
But what if they could ungarrison their units an extra range away, per age?
So, for example, in Feudal age, you could ungarrison your troops slightly away from attacking units, giving them a chance to run, or to encircle the attacking units.
In Castle Age, it would allow TKs to ungarrison on top of enemy units that are approaching a castle or tower, defending earlier, and allow them to retreat to safety in an instant.
And in Imperial Age, it would allow a substantial degree of battlefield movement, allowing you to leap a full 4 tiles away from a garrisonable object at will.
I just think it would be a pretty cool bonus that would mitigate the slowness of the civ without actually taking it away, and would be interested to hear people's thoughts. Too powerful? Not powerful enough?
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