While Age of Empires II has a whopping 35 civs as of Definitive Edition, it's safe to say there's still room for historical civs to be included within the game as far as some fans are concerned.
So my challenge to you guys is think up a concept for a civ. I'll get started:
Dutch
This civ would represent the peoples of the Low Countries, especially around Flanders or thereabouts. Given their fame for their polders (a way to reclaim land from the sea in an area where places can be below sea level), their wealth from trade, and their fierce independent streak (including a victory at the Battle of the Golden Spurs where French knights were soundly defeated), I'd peg their bonuses as this:
Infantry and naval civilization
Culture: Western European
- Pikemen, Halberdier upgrades free
- Farms +10/20/30 food in Feudal/Castle/Imperial Age
- Trade Carts and Trade Cogs cost 20% less
Unique Unit: Goedendag (infantry UU with a bonus against cavalry)
Unique Techs: Golden Spurs (Castle Age UT, archers +2 attack vs cavalry), Burgundian Inheritance (Imperial Age UT, +20 Spearman line HP)
Team Bonus: Dock units cost 15% cheaper.
Notable missing techs: Two-Handed Swordsman, Champion, Paladin, Plate Barding Armor, Stone Shaft Mining, Two-Man Saw, Siege Onager, Siege Engineers
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