Terrain Impacting unit speeds

I think it'd be really cool if terrains could have an impact on unit's speed. For example: - Swamps should slow down all the units - Desserts should slow all the units except camels - Units travelling uphill have a decreased speed whereas going downhill have an increase in speed etc I think this will really enhance the strategic gameplay, do you guys have any other ideas that can be added to the list?

submitted by /u/elfarangi
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