"The name Saracen applied originally to nomadic desrt people from nomadic desert peoples from the area stretching from modern Syria to Saudi Arabia. In broader usage the name applied to all Arabs of the Middle Ages. These desert nomads erupted suddenly in the seventh century and established a far-reaching empire within a century and a half. Their conquest was fueled by faith and high morale." -Official AoE2 history
Why Madrasah is underwhelming and is suited for rework
Madrasah is often considered to be a very weak unique tech which provide no bonus if you were playing good (i.e not getting your monk killed). And provide little bonus if you were intent on actually getting your monk killed, causing Saracens' monk to effectively cost 67 gold. However Aztecs monk rush are more popular due to better economy and beneficial bonus for their monk and Portuguese having 85 gold Monk, meanwhile Burmese have 50% cheaper monastery tech.
Caliphate - Monk generate 0.285 gold per second, Up to 0.855 gold per second (with 3 monks)
With this proposed tech, Saracen are incentived to make Monks, and can emphasize their history as THE Islamic Caliphate. Rashidun Caliphate, Umayyad Caliphate and Abbasid Caliphate are dominant power so I believe a unique tech that showcases this instead of Madrasah is more appropriate.
Numbers and stuff
Gold relic generate 0.5 gold per second, Dark age generic villager produce average 0.38 gold per second. So Caliphate won't substitude gold miner and will be a good addition to relic gold with 1 monk paying itself after 5.84 minute
Why Caliphate can solve some of the problems of Madrasah
The tech incentives player to build monk early to maximise it's gold generation. Which is the goal of the Saracen's unique tech rework; make Saracen have incentive to make monk early. Not only this, having idle monk can cause player to look for relic, which has a side bonus as emphasizing Saracen's religious background
What problems Caliphate may not solve
The design of the tech is set in a way where the tech could be either too weak or too op and it will definitely won't make Saracen monk rush more popular due to being gated by a castle. The tech might be hard to make use effectively for new player since most often they can't use monk efficiently so they will just make their monk hide in the corner instead of using them
tl;dr Caliphate - Monk generate 0.285 gold per second, Up to 0.855 gold per second (with 3 monks)
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