I would like to propose an African civilisation.
As a capoeira practitioner i'm really intrigued with it's history. And i found the book "Fighting for honor". The writer deeply goes into the culture of the Angolan civilisations which passed on capoeira. So this martial art was developed, it was a way of fighting for the shepherds. To train their physical body, to train with a staff and to learn acrobatics fo evation. Eventually over the years this became standardized, and a whole military culture developed around the martial art. Back than it was called Engolo.
So the Engolo warriors were trained as children into the martial arts. And were mostly melee fighters with melee weapons. They were extremely flexible and extremely good at evading attacks.
So their power in society became huge, they became warrior priests who performed rituals for the regional lords. And a lord took control of the region and became king. Since then it became a ritual warriorcult that lead all formalities, parades and trainings.
Over time their civilisation became too agressive for the region and they left. Looking to expand. They became sort of the Huns of the Angolan, Namibian and Congolese lands. A warriorfolk that won all it's battles because no one was trained or could fight like them. Men and woman. With ethical codes and warrior codes of the warriorpriest.
The dance martial art capoeira was a ritual to bless the civilian or the warrior with blessings from the ancestors. The rituals were fights between warriors to become warrior priests, to finish their training. These were organised through tournaments and weddings. It was all based on the observation of the habbits of the Zebra. Even the techniques were based on the movement of the Zebra.
The engolo master had to take spiritual ritual initiations, and the final form was the physical form of martial art. One was kandeka boxing, supernatural ngolo kicks and acrobatics. They were trained in auxiliary fighting techniques and guerilla warfare.
One of the songs they sang was called "You don't have a door, maybe jump over". An expert was expected to graceflly dodge attacks and arrows. And hence it grew into a battlefield combat art. The Kunene fightes from the Angola savannah did not use shields. They did not use formations, to maximize an individual's combat skills. They used missile weapons and a volley of arrows. The skill of dodging an arrow was called "sanguar" and the wardance was called "sangamento". Their only defense was sanguar, to arrows and arms. So they developed a way to overcome the first phase of missile weapons to come to hand to hand combat. Later on they added archery, stick fighting, rock throwing, knokberrie (like atl-atl).
They were originally from around the Kunene river in Namibia around the 12th century. And moved more and more northwards. And they believed in Kalunga, the spiritual world of the ancestors. Kalunga is also the name of their god "The great bringer of order". To make connection with the other world, a warriorpriest was supposed to literally turn around, by walking on his hands.
I would suggest Unique Unit: Kunene warrior (a skirmisher with no minimum range, it has a special move to evade an attack from a foot unit and counterattack immediately). Very expensive unit, high hitpoints and high pierce armor, low melee armor. Bonus attack versus infantry, archers and gunpowder units (except conquistador). The Kunene warrior can hunt from huntables and gather food from herdables, at a faster rate than a villager.
Civic bonusses:
Military foot units walk 18% faster.
Archers, skirmishers and villagers have +3 Pierce armor (starts in feudal age).
Can train herdables from Mills.
A Mill sustains 5 population.
Team bonus: Arson tech in barracks is free.
Civic tech1 Sangamento: Allows to build a Ceremony Grounds, where a group of Kunene warriors can garrison and can gain experience from a 'tournament' which will increase their attack. It costs food and gold to host a tournament. It will act like a tech, after several min the involved units will have +1 attack. And then it will be available again, and the units can ungarrison.
Civic tech2 Sanguar: Kunene warriors can regenerate their hitpoints.
Lacks units:, hussars, cavaliers, heavy camels, hand cannoneers, arbalests, champion, eagle warrior, elephants, siege ram, siege onager, bombard cannon, bombard galleon, fast fire ship.
Lacks techs: last armor upgrade for infantry and archers. Blast furnace. Bloodlines. Crop rotations.
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