Most conversations about the original AOE2 lump in the conquerors expansion, but most of my childhood I played the original base game. I was thinking back on what was and wasn't in the game back then. For instance:
-No Halberdier. Spamming Paladin was a lot more effective because they could just chew through pikemen, and my personal favorite, War Elephants, went full god mode on the battlefield.
-No Hussar either. All of the trash unit upgrades stopped at the Castle Age.
-No queuing up farms. You had to time all of your farms to expire at the same time, or else you got stuck refreshing 40 farms over a 5 minute period. Same with fish traps, though they lasted longer. But you didn't have gill nets, so fishing was slow.
-Rams sucked. I think Bombard Tower damage was calculated as melee damage (like the mangonel and bombard cannon) so Rams went down to a few shots. They also couldn't have infantry in them either, so they were slow and vulnerable to calvary attacks.
-New lumbercamps, mills and mining camps did not auto assign villages. You would send ten villagers to a mining camp, forget about it, and find them 20 minutes later standing around like people waiting in the line at the DMV, it was infuriating.
What do you guys remember from OG Age of Kings?
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