Guys, I did something. I wrote about Civ-Design before and about Map-Design too. This time I want to talk about the #1 topic of the game: How good are the civs? But not only "overall", as that depends. It depends on the state of the game. That's why I will take a look into how good the Civs do in the different Ages of the game. I think that I will do that as a series where I go through the different stages step by step. But first, my approach. We are talking 1v1 Arabia by the way. (Actual Arabia, not 2021 weirdo bathtub Arabia.) I split the game into 8 stages: Dark Age, Early Feudal, Late Feudal, Early Castle, Late Castle, Early Imperial, Post Imperial, Trash War. For each of those I assigned 1-5 out of 5 points for each civ (5 Points = S-Tier, 1 Point = D-Tier). For the ultimate Strategical Score I made weights that I assigned to the stages of the game to calculate a weighted average. I ended up with Dark Age + Early Feudal being worth 3 points together (1+2) which equals Late Castle Age. Early Castle (4,5 points) and Early Imperial (4 points) are the most important ones as those are the stages where you can do the biggest damage very quickly from exploiting tech advantages. Late Feudal (2,5) is slightly less important than Late Castle as you can't damage buildings, Post Imp (2) is a slight bit less important because very often the game doesn't reach that stage. Even less often the game goes into Trash War on even terms (just 1 point here). Some fine-tuning could be needed but the results look good, I think. My Results/AssessmentsAll the numbers, Civs sorted by the score Here is an interactive visualisation where you can select Civs to compare them. Stage-by-Stage ExplanationI felt like those 8 stages picture the game pretty well. Obviously, it could be either more detailed or more handy but this felt like a good middle ground. Also, for many Civs this differs depending on the approach you choose. For some like Cumans it is super though to fit them into the pattern. I'll explain my thoughts behind every stage of the game to make some more sense of it.
Would you add anything else? I felt that adding mid-castle-age could have been a thing or maybe just "booming", but it interfers too much with early and late castle age I think. Some further notes: Cumans are super hard to deal with here when considering their Feudal-TC-Boom. I basically "mapped" them onto the regular ages rather than their own age, meaning: They suck in early Castle because when other Civs reach Castle, they might be still stuck in Feudal Age. "Late Castle" is then super strong for them but it is actually their early-mid Castle Age. Malay are a similar but less extreme case; I gave them a good Dark Age without a Dark Age bonus because their aging up makes a Drush more viable, but then they got a bad Early Feudal even though they age up quickly because if you rush Feudal, you usually lack the res to actually produce early army. They're also my worst post-imp civ because I feel that you kinda have to get an advantage with them through their quick age up, I don't see any composition that is more than standard-good (and basically every civ has options that are more-than-standard-good and then a few standard-good options on top of it). I am also not sure if Saracens 1/5 Late Castle Age is fair. It feels like they fall of in eco every time, because you drive on market abuse earlier, and then they also can't commit on Knights because they can't upgrade, that is just a very bad mixture in my eyes but maybe I play them a bit wrongly. (Do you think they deserve Early Castle Age 5/5 btw?) I generally would have liked to give more 1-2/5s during the later stages but I guess it's just too well balanced and it wouldn't really draw a fair picture to have Civs that far from the top with all those options everyone is having. Overall I feel like that explains very well, why Civs are strong and how strong they are. The score depicts their strength pretty well. Like half the civs are in the range of 3,3-3,6 which underlines how balanced the game is and no Civ falls more than 0,5 points out of that range. Feedback and opinions are very welcome! [link] [comments] |
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