Cav Archers, what's the deal?

So in between furious practice sessons, I was watching some Resonance commentary, and, well, there were a few games with Cav Archers. Now, I never cared much about Cav Archers, as they always seemed to be an utterly pointless unit. But, Res brought up the point of Bloodlines and Thumb Ring, two technologies from AoC that make them... not so bad, on paper. Again, I have minimal experience with them, because most of my AoK games were pre-patch, and there really wasn't much game there except boom to imperial to build Trebs and kill TCs. HUGE meta shift happened in AoC with the nerf, newer maps like Yucatan and generally, Flushing actually became a strategy that was useful. Which of course... caught me flat footed as hell when I switched to the conquerors.

So, What's up with'em now? Bloodlines gives them 70hp, which means they can tank a mangonel or onager shot now, as well as just generally not dying as quickly to Xbows. Thumbring dramatically changes their accuracy, meaning they can now hit non bunched up units. And, heck, I guess Parthian tactics is a useful tech, giving them more armor, as well as a boost to killing pikes.

So.. What good are these guys? I'm thinking that they would make decent raiders in the castle age, as they do get pretty tanky for archers with 70hp, allowing them to run past towers or standing troops, shoot a bunch of arrows into villagers with thumb ring, and then run away again, being a general annoyance and killing villagers.

submitted by /u/VerjigormExElijeh
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