So, I am doing the second "Prithviraj" mission, and I have only come 20 min in so far, but I have noticed a few things that I think needs changing, and it's all related to enemy scouting.
The first issue is that you start with your only unit, the hero unit Prithviraj far away from your base and you can't return before killing the tiger. And you can see your base but have no resources before returning to it. The first problem, is that obviously the devs put 3 Water Buffalo in your base to get food from when getting back, but there is no other unit, and they are not enclosed, so if you are unlucky or not fast enough, the enemy will just take them, completely free, and there is nothing you can do about it.
Second issue is that other enemies are also enemies with each other, and what happens is that one enemy scouts close to another, and pulls an army with them, and as soon as the scout dies, they stay in the area until they notice another enemy close by. This can be a problem as I have restarted this mission once after red scout managed to pull an army of purple into my base and die while I was in feudal. And this time, Cyan managed to pull red units to a place where I was about to go hunting right before my vills got there. Thankfully I noticed it in time and sent my vills home again.
But these are some issues I think should be looked at for the early parts of this mission, especially the second part. Not fun getting overrun with castle age units in feudal age.
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