Minotaur Special Attack

So if a Minotaur tries to attack a unit that is moving and does NOT have it's special attack ready, it will swing and hit the unit and then continue to chase it. If a Minotaur tries to attack a unit that is moving and DOES have it's special attack ready, it will begin to channel the special attack, the attack is cancelled because the unit had moved, chase the unit and begin the attack again, repeat. It's an insane bug that makes the Minotaur really fucking bad in many situations.

When this happens you can hear the audio cue for the Minotaur's special attack just get played over and over again for each time the special attack tries to get used. Check it out in game and see how stupid it is, pls fix.

submitted by /u/noobtablet9
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