It is time. Let the buffs to the Lancer commence!
General:
- Crossbowman: Increased creation time from 29 to 32s
- (Elite)Steppe Lancer: Reduced attack rate from 2.3 to 2.1
- Now deals +4/7 damage to Camel units
- Now deals +3/5 to Civilian units
- Recieves +1 melee armour
- Collision box size made 20% smaller (about 1.6x as big as in 2019 on release)
- Reduced creation time from 24s to 22s
- Elite Steppe Lancers: Now move at 1.5 tiles per second
- Reduced creation time from 20s to 18s
- Elite Steppe Lancer upgrade cost reduced from 900f 550g to 700f 450g
- Hand Cannoneers: Creation time reduced from 34s to 26s
- Movement speed increased from 0.96 to 1.06
- Reload time reduced from 3.45 to 3.2
- Knight: Increased creation time from 30 to 35s
- Supplies technology cost reduced from 150f 100g to 100f 50g
- Squires technology is now available in the Fuedal Age
Civilisation Balance:
Burgundians:
- Stable upgrades cost -40% (was -50%)
- Flemish Militia: Available at Town Centers in Imperial Age
- Flemish Revolution:
Upgrades all existing Villagers to Flemish Militia;Create Flemish Militia at Barracks and train 40% faster; Villagers recieve +2 melee armour, +7 vs Cavalry
Burmese:
- Train Battle Elephants 33% faster
Chinese:
- Now Start with +2 villagers, -200f (was +3, -50w - 200f)
- Technologies now cost -15% (was -10/15/20%)
Cumans:
- Elite Steppe Lancer upgrade 50% cheaper (350f 225g)
- Cuman Mercenaries:
Team members can create 10 free Elite Kipchaks in the CastleAllows allies to train Steppe Lancers; Steppe Lancers gold cost removed for increased food cost (90 food) (double creation time for allies) - Cuman Mercenaries: Cost increased from 650f 400g to 850f 650g
Mongols:
- Light Cavalry, Hussars, Steppe Lancers now have +20% hit points (was +30%)
Portuguese:
- Technologies are now researched 35% faster (was 30%)
- Archery Range units deal +1 attack to Cavalry
Saracens:
- Camels units now recieve +15 hp (was +10hp)
- Camel Riders attack 10% faster
Sicilians:
- Now have access to the Thumb Ring technology
I hope you like my suggestions but feel free to disagree in the comments below!
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