Option to set waypoint on lumbers and mines

Having really bad pathing and overcrowding of vills on mines and lumbers is painfull. When you set the waypoint to a tile of mine, some vills just stand behind a miner waiting for him to go deposit...and the cycle repeats. In lumbers, they crowd and cut a tunnel through woodline.

What I'm suggesting is a quality of life improvement where, when waypoint is set to lumber/mine, vills redistribute themselves as when a new mine/lumber is made.

This might not seem like a problem for the first 30-35 or so vills. During mid Castle Age, under pressure, the last thing you need is a secure gold mine being inefficient jist because the waypoint wasn't change to another tile for a few minutes.

Opinions welcomed.

submitted by /u/FunWinter1142
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