What I want to do is scouts into CA. I have tried this without build order and I just suck-- build works until castle age, until it fails hard with: - Not enough CA to defend (against knights) - Lacking vital upgrades for CA - Eco sucks balls - All of the above
I need some pointers on how to do this properly. So far, I try to go 3 on wood into 22 villager feudal into some scouts (>=3, number depends on how walled he is), then I try to get castle age, two ranges, ranged upgrades and some CA followed by two towncenters.
Main questions: - How many farms should I get at most before going castle age (assuming arabia and 2-3 deer taken, and no more than 5 scouts) - Should I always go heavy on the scouts (5 or more) instead of rushing CA faster? - Are 2 ranges for CA too much/too little? Do I need to delay all two additional TCs assuming the opponent goes knights? - Which upgrades should I get in what order? (and with how many CAs, roughly?) - Specifically, should I delay the lvl2 archer upgrades until I have a certain minimum number of CA? - What CIVs/build will this do best/worst against?
Yes I know that Mongols have better earlygame for such a strategy. I also realize that I could just go knight or xbows in castle age. But I want to make this work, with Magyars.
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