QoL updates that a 2021 AoE2 SHOULD have!

Age of Empires has come a long way from being played only through LAN to connect multiple players through the internet. However, I noticed that there is a lot of space to improve the game's current state. Here I will list possible improvements that, In my opinion, should improve the gameplay:

  • Reconnecting - This is a MUST HAVE and the MOST important feature of the game. Imagine how many times some of your friends crashed, not only at the beginning of the game but throughout an hour-long game, due to his internet or an in-game bug that caused the game to crash. The whole match is ruined for 8 players. The reconnect option must come to the game ASAP.
  • Ability to browse through the game while queuing - I cannot say how many times I was searching for a game and wanted to browse the game's content like changing the hotkeys, look at campaigns or even check the leaderboards and information about our clan. Honestly, when you search for the game, you should not be limited by searching for the match.
  • Replays - The current state of replays is just unbearable. You cannot rewind the replay backward, skip to a specific time, and even watch replays from an older version due to compatibility issues. Take an example from DotA2, where I can watch the replay from 2017 on the current patch (with some bugs, but the replay does not crash). Making improvements to the replay system would not only comfort players but encourage content creators to make more videos from AoE2. As I am also a content creator, this would have an immense impact on making videos. If you are interested in some funny clips, be sure to check out my youtube.
  • In-game match history - Even Voobly had some basic features of match history. I would like to see the feature of viewing your last matches and clicking on them to display the final score, map, and more.
  • Improved scoreboard - From the AoE2 HD, the scoreboard has not changed. The scoreboard could be expanded by adding some new interesting features like the amount of healing done to units. I am sure any of the fellow Redditors could find a scoreboard stat interesting enough to give a better perspective of the game.
  • Unit/Villager pathing - This has been an issue for a long time, possibly very hard to fix. However, if you issue a move command which is longer than 20 tiles, the unit should be able to find the most reasonable path towards that location. To understand the current state of pathing, check out the video from T-West where he explains this issue: pathfinding_video
  • Party improvements - When you are in a party, and the game crashes for someone else while in-game or even when the match is found, the party needs to be re-created. I don't see a reason why the party should be dismissed and members re-invited in these situations.

These are all of the issues/improvements from the top of my head, please comment about these in the comments or recommend more improvements.

submitted by /u/1Nv0ker
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