What balance changes does this game still need?

With all the updates, Age of Empires 2 stays on the conservative side of things considering balance changes. In my opinion, a small shake up would be nice.

  • give Scorpions a meaning to exist
  • give the Wonder a bonus to something in conquest games
  • allow Villagers an attack move rather than tedious, unnessary micro
  • change the Incan team bonus, but reflect their historical background on working in agriculture
  • switch Turkish and Malians gold bonus
  • Fish Traps should be able to be queued
  • introduce buffs for tower upgrades so that it's more than two buttons to click for the final "research amount" score
  • change the food start bonus of the persians to "animals don't decay when worked by a villager"
  • make it so that Organ Guns benefit from siege engineers extra damage to buildings
  • Cho Ko Nu should give more damage output when garrisoned compared to other archers
  • reduce Throwing Axemans frame delay
  • give Missionaries an increased healing rate
  • make a bigger difference between Elephant Archers and War Wagons
  • maybe slow the Gbeto movement speed while increasing projectile speed, preventing overkill situations and weird frame behaviour
  • remove the line of sight cap on buildings (for Ethiopians)
  • change the calculation of Aztecs Monk health bonus with Sanctity
  • make Longboats garrions units and maybe buff Vikings at land
  • change Atheism so that it doesn't hurt you or your team

What do you think should be changed?

submitted by /u/Latirae
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