Civ idea: Malay re-imagined

Elephant and naval civ

  • battle elephants have a greater trample radius (0.75).

most trample damage has a radius of 0.5. battle elephants used to 0.5; they currently have 0.4.

  • ranged units (excluding the trebuchet) have 100% accuracy.

Thumb ring is missing (and so the archers miss the rate of attack boost of thumb ring).

  • fish traps are built 50% faster and benefit from farm upgrades.

  • first dock built comes with a free scouting yacht.

stats equivalent to a fishing ship, except +2 LoS and it costs 0 population.

Team bonus:

  • ranged projectiles move 33% faster.

CA UT: fish farms

  • Fishing ships can drop food off at fish traps. 200g, 500f, 40 seconds.

imp UT: civilian defenders

  • All buildings (except walls, farms, and fish traps) have a weak, uncontrollable attack (1 arrow; 6 range; 0 pierce damage; +2 bonus damage vs all units; 1.5 rate of fire). 400g, 150s, 40 seconds.

It will deal 2 damage vs all units; 1 damage vs buildings. Not affected by garrisoned units or blacksmith upgrades. You cannot chose what it attacks. Works on towers, castles, and TCs.


UU: pike elephant

elephant with a ranged melee attack (in a similar fashion to the kamayuk) but no trample damage. strong vs cavalry.

Cost: 60g 130f

Creation time: 24 seconds

HP: 220 (270)

Attack: 8 (10)

Attack bonuses: +6 (+9) vs cavalry; +4 (+7) vs camel; +6 vs elephant; +6 vs standard building

Range: 1.5

Rate of fire: 2.03

Armour: 2/2 (2/3)

Armour classes: Elephant; cavalry; UU

Speed: 0.85

Line of sight: 5 (6)

Upgrade cost: 600g 800f


missing techs:

barracks: champion; eagles

archery: hand cannons; thumb ring; heavy cav archer

stable: hussar; cavalier; camels

siege: siege onager; siege ram

dock:

defence:

blacksmith: plate mail armor

university: heated shot; siege engineers; arrowslits

monastery: sanctity; hersey; block printing; illumination

economy: two man saw; stone shaft mining

submitted by /u/slothismysin
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